0

Shopping cart

0 items - $0.00

HIGH-INTEREST STEAM

People are so used to doing everyday things in their daily lives that they scarcely ever stop to think about what they are doing and how it works. High-Interest STEAM takes everyday subjects and explains for a school-aged audience how science, technology, engineering, arts and math bring them alive. The series is valuable for both readers who love the STEAM subjects and those interested in what makes their favorite activity tick. It introduces basic STEAM concepts and demonstrates in a fun and interesting way how they apply to the things we do and care about. It is an exciting, educational, and factual look at the way we live from a STEAM point of view.

Hardcover

ISBN 978-1-4222-4516-3-Hardcover

$77.85(USD)
  Entire Series

3

2022

12+

7th - 12th

6.5 x 9

People are so used to doing everyday things in their daily lives that they scarcely ever stop to think about what they are doing and how it works. High-Interest STEAM takes everyday subjects and explains for a school-aged audience how science, technology, engineering, arts and math bring them alive. The series is valuable for both readers who love the STEAM subjects and those interested in what makes their favorite activity tick. It introduces basic STEAM concepts and demonstrates in a fun and interesting way how they apply to the things we do and care about. It is an exciting, educational, and factual look at the way we live from a STEAM point of view.
Automobiles

by Jacqueline Havelka

eBook ISBN 978-1-4222-7286-2 $32.95 Add To Cart

The future of automobiles looks amazing, thanks in large part to the vibrant history of the automobile industry. STEAM in Automobiles looks at how the industry initially took shape, and at how today science, technology, engineering, art, and math are evolving rapidly to push the limits of what automobiles are and what they can do. From bumper to bumper, STEAM is integral to an auto manufacturer’s ability to roll today’s high-tech cars off the assembly line. STEAM affects all aspects of an automobile, and some of the amazing technology advances might surprise you. Every book in the High-Interest STEAM series provides an in-depth look at how the principles of science, technology, engineering, art, and math are essential to the things we love. In classrooms today, STEAM is integrated into the curriculum for real-world learning, and this series shows how all five disciplines work together in the everyday activities we do.

Cosmetics

by Mary Dean

eBook ISBN 978-1-4222-7287-9 $32.95 Add To Cart

Cosmetics involve more than just putting on a carefully crafted face of makeup before a night out. They allow for a pure form of self-expression and a way for people to believe they look their best, which often helps them to feel their best both inside and out. Beyond psychology, however, the cosmetics industry has strong roots in science, technology, engineering, art, and math. STEAM in Cosmetics explores and explains how STEAM principles relate to cosmetics and how they are expected to change the industry as we know it today. Every book in the High- Interest STEAM series provides an in-depth look at how the principles of science, technology, engineering, art, and math are essential to the things we love. In classrooms today, STEAM is integrated into the curriculum for real-world learning, and this series shows how all five disciplines work together in the everyday activities we do.

Drones

by Anderson Stephens

eBook ISBN 978-1-4222-7288-6 $32.95 Add To Cart

From delivering packages and capturing breathtaking images to inspecting aircraft and launching missiles, drones can do many things. Drones are high-tech hardware designed from the simple child’s toy to the sophisticated military weapon using the principles of science, technology, engineering, art, and math. STEAM in Drones looks not only at the many uses for drones, but also at what makes them tick, from the science of aviation to the art of design. Learn how these marvels of engineering and technology are evolving to impact our lives. Every book in the High-Interest STEAM series provides an in-depth look at how the principles of science, technology, engineering, art, and math are essential to the things we love. In classrooms today, STEAM is integrated into the curriculum for real-world learning, and this series shows how all five disciplines work together in the everyday activities we do.

Environment

by Stefanie Anduri

Hardcover ISBN 978-1-4222-4520-0 $25.95 Add To Cart
eBook ISBN 978-1-4222-7289-3 $32.95 Add To Cart

There are scientists that consider the current rate of climate change to be the existential crisis of our time. Earth’s environment is deteriorating as the planet warms due to human activity. Nineteen of the 20 warmest years ever recorded on Earth have occurred since 2000. Environmental scientists track these measurements and use science, technology, engineering, art, and math to help them determine why this is happening and how to stop it. STEAM in the Environment examines how STEAM elements are essential in determining methods to slow or reverse the effects of climate change and to keep the planet habitable for future generations.Every book in the High-Interest STEAM series provides an in-depth look at how the principles of science, technology, engineering, art, and math are essential to the things we love. In classrooms today, STEAM is integrated into the curriculum for real-world learning, and this series shows how all five disciplines work together in the everyday activities we do.

Fashion

by Mary Dean

eBook ISBN 978-1-4222-7290-9 $32.95 Add To Cart

Fashion consists of the clothes we wear, but the process each item goes through before it hits the shelves is a long one. From creating thread and textiles to designing suits and dresses, the fashion industry has strong roots in science, technology, engineering, art, and math. STEAM in Fashion explains how the principles of each STEAM element intertwines with the fashion industry and how they have changed the world of fashion that we know today. Fashion is constantly evolving, and STEAM advances are the engine of change. Every book in the High-Interest STEAM series provides an in-depth look at how the principles of science, technology, engineering, art, and math are essential to the things we love. In classrooms today, STEAM is integrated into the curriculum for real-world learning, and this series shows how all five disciplines work together in the everyday activities we do.

Gaming

by Jacqueline Havelka

eBook ISBN 978-1-4222-7291-6 $32.95 Add To Cart

Video gaming and STEAM have quite a bit in common. Regardless of what video game you play, each one has five core elements: science, technology, engineering, art, and math. STEAM in Gaming examines game aesthetics and mechanics. See how the art of aesthetics dictates how the game looks and feels and what you will see and hear when you play the game. Then, delve deeper into the engineering and mechanics that dictate how the game is played. Next time you play your favorite game, you will look at it in a whole new way! Every book in the High-Interest STEAM series provides an in-depth look at how the principles of science, technology, engineering, art, and math are essential to the things we love. In classrooms today, STEAM is integrated into the curriculum for real-world learning, and this series shows how all five disciplines work together in the everyday activities we do.

Music

by Stefanie Anduri

eBook ISBN 978-1-4222-7292-3 $32.95 Add To Cart

The human connection to music is universal. From the time babies grow in their mothers’ wombs, through childhood, adolescence, and adulthood, music is a fundamental part of human existence. It’s difficult to imagine a world where parents don’t sing lullabies to their babies, movies and video games don’t have musical scores, or sporting events don’t involve lively musical interludes. Music is woven into society in countless ways. STEAM in Music examines all the ways STEAM elements are interlaced with music—from the way it is written to how it is performed. Every book in the High-Interest STEAM series provides an in-depth look at how the principles of science, technology, engineering, art, and math are essential to the things we love. In classrooms today, STEAM is integrated into the curriculum for real-world learning, and this series shows how all five disciplines work together in the everyday activities we do.

Smartphones

by Mary Dean

Hardcover ISBN 978-1-4222-4524-8 $25.95 Add To Cart
eBook ISBN 978-1-4222-7293-0 $32.95 Add To Cart

Smartphones have become one of the most prevalent mobile devices in the industrialized world today. Many people use them to communicate, share events in their lives via social media, and stay connected with friends and family members. However, smartphones are more than just a tool for communication and entertainment—they are highly technical, powerful devices with roots in science, technology, engineering, art, and math. STEAM in Smartphones provides an in-depth look into how STEAM principles apply to the smartphone industry and relates these findings to our everyday lives. Every book in the High-Interest STEAM series provides an in-depth look at how the principles of science, technology, engineering, art, and math are essential to the things we love. In classrooms today, STEAM is integrated into the curriculum for real-world learning, and this series shows how all five disciplines work together in the everyday activities we do.

Social Media

by Mary Dean

eBook ISBN 978-1-4222-7294-7 $32.95 Add To Cart

Social media is more than a collection of platforms where we go to share our thoughts and feelings with our friends and family members. It is a powerful new pillar of our society that is designed to be user-friendly by brilliant people using science, technology, engineering, art, and math principles. STEAM in Social Media provides and in-depth look at how STEAM principles apply to some of the most prevalent social media platforms and relates these findings to our everyday lives. From snaps and tweets to posts on Instagram, it’s all here. Every book in the High-Interest STEAM series provides an in-depth look at how the principles of science, technology, engineering, art, and math are essential to the things we love. In classrooms today, STEAM is integrated into the curriculum for real-world learning, and this series shows how all five disciplines work together in the everyday activities we do.

Sports

by David Caissie

Hardcover ISBN 978-1-4222-4526-2 $25.95 Add To Cart
eBook ISBN 978-1-4222-7295-4 $32.95 Add To Cart

Sports involves so much more than a simple contest between competitors. It’s about preparedness, passion, culture, and . . . STEAM. Athletes in any sport can benefit from an understanding of how their chosen activity relates to all five elements of STEAM. STEAM in Sports entertains, educates, and enlightens the reader with fun facts about how science, technology, engineering, art, and math impact the games we all love to play and watch. More importantly, this book shows how those subjects are changing the way these sports are played.Every book in the High-Interest STEAM series provides an in-depth look at how the principles of science, technology, engineering, art, and math are essential to the things we love. In classrooms today, STEAM is integrated into the curriculum for real-world learning, and this series shows how all five disciplines work together in the everyday activities we do.